Create a room using 3D graphics

Continuing the topic of the relevance 3D interior design, it can be noted that it’s very
convenient not only to create the outlines of the room, but also the objects that are in it. It’s much
more comfortable than going shopping, asking consultants and just losing time that is so expensive
in modern society.

So let’s consider the process of creating a bed in 3DS Max.
The bed is a fairly simple object, so it doesn’t take much time to create it. It’s a set of
boxes from ChamferBox.
Box 1 has options (3.5*270*55). Then install Fillet on 0,15 cm with the number of
Segments Fillet Segs: 3.
Box 2 has options (220*170*9). Other options are the same. Fillet: 0,15 cm and Fillet
Segs: 3.
Place the boxes as shown in the picture below.

Notes: the parameters we entered above aren’t accidental. The simulation carried out was
based on the size of the actual bed, which can be found on the Internet. Dimensions can be accurate
only for one box, and the other is already adjusted. So we saved time, because it’s faster than
entering all the sizes of each individual part. Also, were used boxes with chamfer instead of flat
boxes because in the real world there’s nothing with perfectly sharp edges.


The next step in creating our bed will be a mattress. To do this, we create one more box
with chamfer (205 *145*8.5). Rounding 2.4 cm. This box will be our mattress. Next, we won’t add
anything, because the mattress will be covered with a veil, so we only need its silhouette.


Using the line creation tool, draw a few lines, as shown in the picture below. Next, connect
them with the Attach Mult button, and then press Enable in Renderer and Enable in Viewport. After
that we set Thickness 3 cm and move the lines up so that they are above the level of the mattress.
Lines are the folds of our blanket.

Next, we create a rectangle (225*173) and place over the bed. Go to the Modifier panel
and apply the Garment Maker modifier. We set Density 0,55.
We created the basis – the bed, as well as its components – mattress and blanket. The latter
is done in the initial, so to say, «rough» form. However, if desired, the design of the veil can be
improved. How? We’ll show in the next lesson.