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Maya Tutorials (interface, modelling, animation, materials, maps, modifiers, lights, cameras, rendering) - 3DLessons.com

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This tutorial shows using the Input Box to transform, rename, or select multiple objects quickly. The Input box is a great alternative to the Channel box for modifying objects because its location on the status bar makes it easily accessible.
March 20, 2007 Today Views: 1 Total Views: 589
This is a great exercise in stacking deformers. This candy cane is all procedures and deformers!
March 20, 2007 Today Views: 2 Total Views: 587
This video tutorial demonstrates using Containers to create a cleaner Hypershade window. Keeping a scene well organized is essential to maintaining its usability when passing it though a production pipeline. Unfortunately the Hypershade is usually one of the most difficult windows to organize.
March 19, 2007 Today Views: 3 Total Views: 836
In this video, we're going to begin the process of transferring the UV data from the polygon to the original Sub D's surface. We'll apply a checker texture to the model to make sure everything is laid out correctly, then begin the process of transferring the UV data to our Sub D's model.
March 15, 2007 Today Views: 1 Total Views: 527
In this video tutorial we will learn how to use and animate a Sine deformer to create a snake animation. Nonlinear deformers are powerful tools for creating unique animation. The Sine deformer will modify the object based on a Sine wave, which looks like a radio wave.
March 15, 2007 Today Views: 3 Total Views: 787
This free tutorial explores using Bookmarks to create a faster Hypergraph workflow. Bookmarks are a great tool because they record the placement of the viewport and the location of nodes in the Hypergraph.
March 15, 2007 Today Views: 1 Total Views: 511
In this video tutorial we will explore the mental ray specific node - the DGS material. Being able to control the blurry reflections and the crisp reflections independently allows a great amount of control over how reflections look. Try using the DGS material for more control over your shaders!
March 14, 2007 Today Views: 4 Total Views: 1,157
In this video tutorial we will learn how to use Maya's History to create an interesting effect. We often delete the History while working, but it can be a useful modeling tool. Using the History can save you countless hours while animating.
March 14, 2007 Today Views: 2 Total Views: 455
CGIndia bring to you three very Useful and Free video tutorial by well known CG Artists Andrew Hazelden & Russell Hazelden of Dover Studio.
March 9, 2007 Today Views: 1 Total Views: 1,116
In this tutorial I will show you how to light up your scene using dome based lighting with Maya 8.0, I love this technique because its very fast in rendering and you can save allot of your time using this method.
March 5, 2007 Today Views: 1 Total Views: 1,111
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