Maya Tutorials (interface, modelling, animation, materials, maps, modifiers, lights, cameras, rendering) - 3DLessons.com
Use "Complex tools" to model a Human Character.
April 26,
2007
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In this lesson we will learn how to connect Fluids to shader nodes to create some really interesting shaders. The fluids can mix and react all while being projected onto a surface. This can be a great tool for creating things like transforming textures in X-Men.
April 26,
2007
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One crucial thing to do before modeling is to do research. I searched the web and found images of cruise ships. If you don't do the research, you might miss important things that will make the model believable.
April 26,
2007
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One major reason for using Mental Ray to render you images is to utilize Caustics. We'll demystify this awesome feature of Mental Ray.
April 25,
2007
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Model a giraffe from a polygonal cube.
April 24,
2007
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For this tutorial you need a good Knowledge of the Maya Tools.
April 24,
2007
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Using HDRI (High Dynamic Range Images) in Maya can be done through Mental Ray. We'll show you how to use HDRI Shop to prep your images for mental ray.
April 24,
2007
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With the modeling complete, the next step is to begin texturing the geometry.
April 23,
2007
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Several different techniques exist for creating a controlled leg skeleton in Maya, and all of the best ones address the issue of animating the foot using two different pivot point locations - one at the heel, and one at the ball of the foot.
April 20,
2007
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In this lesson, you will learn how to set-up and use the two bone IK solver.
April 19,
2007
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