Maya Tutorials (interface, modelling, animation, materials, maps, modifiers, lights, cameras, rendering) - 3DLessons.com
You will cover all aspects from scratch and follow along as you create this awesome model.
October 30,
2008
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156
For this tutorial of I will explain how to I modeling and rigging for character with 4 legs.
September 30,
2008
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155
At this Maya tutorial, I will exemplify how to modeling hydrant.
September 29,
2008
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155
When Maya renders a NURBS surface, the object is tesselated into triangles (polygons). Understanding tesselation is crucial to clean silhouettes and patch boundary relationships. There are several options for tesellation, but this quick tutorial is dealing with multi-patch models...
September 29,
2008
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110
If you really love the holidays then the cartoon Santa is a great tutorial.
September 29,
2008
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48
This is last series from Nonlinear Deformer series. Wave deformer hardly suited for making animation expanding ring of ripple. To apply wave I recommend that you to apply high resolution object.
September 26,
2008
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62
Now we will learn about Twist Deformer. Twist is tool which very simple among other nonlinear deformers. Actually I seldom apply twist for modeling or animation.
September 26,
2008
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60
You will learn how to unwrap all the geometry to achive a clean flat UV map for painting in Photoshop.
September 25,
2008
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153
After studying Bend and Flare Deformer now it's the moment learning Sine. Differs from Flare Deformer, where I apply Flare just for modeling (has not got idea to apply Flare for animation).
September 25,
2008
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62
Bend Deformer has 4 parameter is earning you to arrange, all this parameters haves the character of float (not just 1 or 0).
September 25,
2008
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