Maya Tutorials (interface, modelling, animation, materials, maps, modifiers, lights, cameras, rendering) - 3DLessons.com
This tutorial takes us through this tutorial that covers the steps on creating custom marking menus.
August 11,
2008
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76
This tutorial is geared for intermediate Maya users. If you're into anime characters then this tutorial is right up your alley.
August 8,
2008
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181
In this tutorial we will start up with this build up scene which i have created using Nurbs Revolve Tool and Plannar Tool in Maya.
August 8,
2008
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307
If you guys are a fan of LOTR then this is just the project for you! Remember the awesome looking Oliphant? Well you to can now follow through this step by step tutorial and model it yourself!
August 7,
2008
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132
This tutorial is meant for intermediate to advanced users who have an understanding of the Maya interface and tools. We will start off the car by setting up image planes of top, side, front and back views to aid us in seeing the correct shape of the car from all angles.
August 6,
2008
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167
Are you in to Fantasy creatures? Then the Orc modeling and texture tutorial is for you. Follow along as we begin our Orc by setting up image planes to use as reference to guide you in achieving the right size and shape of your creatures' head.
August 5,
2008
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103
Doom meets King Kong in this tutorial that covers a combination of organic and hard surface modelling.
August 4,
2008
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99
Trying to learn and break into the world of 3D modeling? Then the Haunted house tutorial is just for you. This tutorial will cover all the basic tools and work flow to get the new user comfortable with the many aspects of MAYA.
August 4,
2008
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142
The Living room tutorial is intended for intermediate Maya users. You will begin by setting up your reference image on an image plane and then start modeling the set, using both polygons and nurbs to block the correct shape, and size of the objects.
August 1,
2008
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211
The model is created from Poly's and then later converted to Subdivion Surfaces for fine tuning of the mesh. The tutorial also covers the use of the infamous mjpoly tools script for the creation of edge loops for the facial structure in minimal time and Mayas own Split Poly tool.
July 31,
2008
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