Basics - 3DLessons.com
Here we will show you how to make a model building quickly.
December 3,
2008
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Light can be thought of as a wave (it's the visible part of the electro-magnetic spectrum). We see variations in the wavelength or frequency of light as variations in colour.
November 19,
2008
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In this tutorial I will show you a few tips to create a clock in 3d max and render it with Fryrender.
November 6,
2008
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In this tutorial I will create a sticky fluids effect using glu3d and later explain the same thing with pflow.
August 12,
2008
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This tutorial is to show, in a non program-specific manner, how to use creature elevation drawings or â??blueprintsâ?? to make a model. The tools used are in nearly every 3d application.
August 11,
2008
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Three point lighting is a common method used in 3D, film, photography, theatre and so on.
August 7,
2008
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Color choice helps add mood to a scene as well. In fact, on larger productions, some companies have people who are devoted to picking the color palette for...
February 20,
2008
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Here's a tip and example file on one method for mapping complex shapes.
February 1,
2008
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This is a pretty common scenerio. You want to see something from far away, then zoom in to get close, all in the same shot. Lets try this the straight forward way.
January 29,
2008
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What are Anisotropic Reflections? We've all heard the word, but may not have a solid understanding of what they are in the real world, how they get produced, and what our options are in 3d to replicate them. This tutorial is meant to hopefully answer some of those questions.
January 17,
2008
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