Amorphium Tutorials (interface, modelling, animation, materials, maps, modifiers, lights, cameras, rendering) - 3DLessons.com
The purpose of this tutorial is to show and explain the work space and it's menus.
June 25,
2007
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Biospheres are polygon spheroids which will interact with each other in some very unique ways.
June 22,
2007
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The Brush Palette is located in all the workspaces that support any type of brush tool ( Mask, Tools, HeightShop, Morph, Paint, Mapper ), With the exception of Wax, which has it's own brush options.
June 21,
2007
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Creating materials can be as simple as painting them on or as complex as layering element used in the material channels, or even creating specific texture maps in image editing programs, for color, bump, reflection, transparency or any material channel.
June 20,
2007
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This tutorial is designed to show how to export out of posers and import them so they can be used in Amorphium Pro.
June 19,
2007
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The Position menu in BioSphere And Composer.
June 18,
2007
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Merging objects in Composer, without having to realign after every merge.
June 15,
2007
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You can create your own custom brush shapes in Amorphium Pro.
June 14,
2007
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The Modeling Window consist of 3 parts, the Title Bar, the Menu Bar and the Window.
June 13,
2007
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In 3D terminology mesh is defined as: Polyhedrons or polygons put together to form an object's geometry.
June 12,
2007
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