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3ds Max Tutorials (interface, modelling, animation, materials, maps, modifiers, lights, cameras, rendering) - 3DLessons.com

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In this tutorial I will build a complete LEGO model from scratch using 3ds max 8.
October 14, 2008 Today Views: 1 Total Views: 285

The Yellow House

Author: 3dtotal.com  Rating:
Based on my work 'The yellow house', I have tried to sum up how it was created. It consists of 3 parts: modelling, texturing and rendering.
October 14, 2008 Today Views: 1 Total Views: 297
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Corridor Scene

Author: 3dtotal.com  Rating:
This particular scene was designed to be simple in terms of the geometry involved and therefore attributing a little more emphasis on the texturing aspects using techniques somewhat akin to games development.
October 13, 2008 Today Views: 2 Total Views: 232
First of all, I have to admit that I was actually quite lazy when creating "Lonely and left behind". I didn't have a lot of spare time but still wanted to create this picture. So I took a basic head model, which I already modelled about 1 year ago and used it as the starting point.
October 13, 2008 Today Views: 1 Total Views: 148
The idea of this project comes from traditional Turkish narrow streets. It is usual to see narrow streets in Mediterranean architecture.
October 10, 2008 Today Views: 1 Total Views: 287

Old Alley

Author: 3dtotal.com  Rating:
This tutorial is the making of one of my latest scenes entitled "Old Alley." This is my first making of tutorial, and I hope to create some more along the years. I will take you through all the modeling, texturing, lighting, and rendering.
October 10, 2008 Today Views: 3 Total Views: 202
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Learn how to rig a mechanical robot like Gundam RX-78-2 using bones and IK (Inverse Kinematics)
October 9, 2008 Today Views: 1 Total Views: 214

Making of the NS5

Author: 3dtotal.com  Rating:
My inspiration obviously came from the film 'I, Robot', which originated from the book by Isaak Asimov.
October 9, 2008 Today Views: 2 Total Views: 265

Making of Arkeon

Author: 3dtotal.com  Rating:
With this model my goal was to learn how to use normal mapping for a low poly character, a technique that was new for me in that moment. The model Arkeon Sannath itâ??s from a game called Confrontation.
October 9, 2008 Today Views: 2 Total Views: 155

The Lantern

Author: 3dtotal.com  Rating:
This time I'm gonna show you how I made my latest scene "The Lantern", using 3dsmax, Vray and Photoshop.
October 8, 2008 Today Views: 1 Total Views: 147
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