3ds Max Tutorials (interface, modelling, animation, materials, maps, modifiers, lights, cameras, rendering) - 3DLessons.com
This tutorial is either for who's getting started with MAX and for those who well know. This is a step by step tutorial and you all will learn how to use essential tools to start modeling by yourselves.
March 6,
2007
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This is completed mesh model. Now it's time to put some texture on it.
March 6,
2007
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This scene started of as an opposition to millions of clean interior renders you see on the internet everyday. Not that those renders aren't good (many of them are superb), I just wanted to make something different.
March 5,
2007
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After several hours of seeking I found perfect photo with Hitler's headquarter-Wolfsschanze or Wolflair in east Poland, so I knew that I found what I am looked for.
March 5,
2007
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1,426
After spending weeks teaching myself Character Studio, I've decided to make a tutorial.
March 5,
2007
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624
I usually used Render To Texture to bake nice skylight shadows on my model, but from some time I also using it when texturing.
March 5,
2007
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All parts of this scene was modeled as Editable polygonal objects.
March 5,
2007
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This tutorial is aimed for modellers who want to learn UV mapping.
March 5,
2007
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624
When it comes to lighting a 3D-scene, the light-setup can either make or break the scene's believability and realism.
March 5,
2007
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356
Breaking any object and then animate the fragments manually is a tedious task specially when there are lots of fragments and getting realism on such animations also a difficult task.
March 5,
2007
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