3D Tutorials by highend3d.com
When we left off, we’d combined a pinch of cut-and-paste with a dash of basic UI to build a custom window for changing settings and automating short workflows. In this tutorial we’re going to break out of our monkey-see-monkey-do prison, and write a script from scratch.
February 1,
2008
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This is the first of several tutorials on MEL. We’ll be starting from the very beginning with this article, and quickly picking up speed in the future.
January 30,
2008
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Perhaps you have just been asked to write a data exporter for Maya. Odds are you are not working for one of those huge long term game projects that can afford to...
January 29,
2008
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The fist thing I've done is doing some reserch for good reference having in mind the final result I wanted to achieve. The bad is that I didn't find all the views of the same frog so I did a sort of "mix" of different frogs for creating the main shape.
January 25,
2008
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Here, we will take the example of the modification of a mapping of file on a surface.
January 23,
2008
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252
There are many different ways to create textures for polygon models. The way I will show you may not be the correct way to do this, but it is easy and effective.
January 18,
2008
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383
One of the most common question for beginners in 3d is how to model a head.
January 16,
2008
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410
This tutorial will be focusing on the dirtmap material which is included in vray version 1.5. I always like to use this material in my renders to add a little more realism. You need a basic knowledge of 3ds Max and vray to complete the tutorial.
May 7,
2007
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In the second part of the tutorial about creating Sideshow Bob we'll go in for rigging and skinning....
May 4,
2007
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The following is a short tutorial that I've created to demonstrate how to model simple three-finger hand in 3dsmax 5 and 6. It's neither realistic or completely cartoony.
May 3,
2007
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