3D Tutorials by ZBrushCentral
It is a faster way to get normal map from ZBrush 3.
June 5,
2008
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296
A very quick & high quality alternative to displacement & Normal Maps.
June 4,
2008
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246
As you might already noticed, so easy and fluid the work with low-subd-models goes, posing high-subd-level-models can be a hard thing depending on the power of your system.
June 3,
2008
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195
This image was created as a reply for an earlier question about a Pipe/Hose creation method...
May 19,
2008
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